Slide WELCOME TO POLYU CPCE VIRTUAL REALITY LAB Development of Virtual Reality (VR) Systems for Business and Tourism Education Lab Visit Registration About Us About Project Project Sustainability Events News Contact

About Us

The PolyU CPCE Virtual Reality (VR) Lab aims to enhance student motivation and deliver quality education in the digital era. There is a genuine need for students to enrich their interactive and immersive learning as well as to equip their up-to-date knowledge of digital technologies.

The immersive VR systems create simulated VR simulations which enable students to learn their academic subjects in more interactive ways. Furthermore, through organising a series of seminars and workshops, students could strengthen their innovative knowledge in understanding the latest concepts and applications of digital transformation. To serve the community, secondary school students and industry practitioners will be invited to attend VR workshops to explore and experience the latest VR technology. We strive to provide high quality education to enhance student learning and engagement.

QESS Members

Prof. LEUNG, Chun-Wah

Interim Director of PolyU SPEED

Head of Project Team

Dr. LOH, Wai-keung Anthony

Director of PolyU HKCC

Head of Project Team

Dr CHAN, Kai-yue Jason, MH, JP

Associate Dean (Information and Development) of CPCE

Project Coordinator

Dr WONG, Shun-mun Helen

Division Head of Business and Hospitality Management (BHM) of CPCE

Project Coordinator  

Dr NG, Mei-lan Peggy

Principal Lecturer, Business and Hospitality Management (BHM) of PolyU SPEED

Principal Project Coordinator

Dr WONG, Wai-sum Phoebe

Senior Lecturer, Business and Hospitality Management (BHM) of PolyU SPEED

Project Coordinator

Dr LAU, Yan-lam Chammy

Senior Lecturer, Business and Hospitality Management (BHM) of PolyU HKCC

Project Coordinator

Dr KWONG, Wai-man Raymond

Senior Lecturer, Business and Hospitality Management (BHM) of PolyU HKCC

Project Coordinator

Ms LAW, Man-wai Katie

Project Associate

Mr LIT, Kam-kong Derek

Project Assistant

Mr LAM, Yun-faat Tony

Part-Time Technical Assistant

About Project

Due to the advancing digitalisation of societies, the adoption of digital technologies has the potential to transform students’ future job roles. To face the challenge of evolving digital transformation in the business market, student learning and engagement should not be limited to classroom-based teaching but combine with immersive learning using virtual reality technology.

Aiming at enhancing student motivation and delivering quality education in the digital era, there is a genuine need for students to enrich their interactive and immersive learning as well as to equip their upto-date knowledge of digital technologies. This theme-based project, in collaboration with Hong Kong Community College (hereafter HKCC), aims to establish immersive Virtual Reality (VR) systems with virtual and augmented reality simulations for all business and tourism students of School of Professional Education and Executive Development (SPEED) and HKCC.

The immersive VR systems create simulated VR simulations which enable students to learn their academic subjects in more interactive ways. Furthermore, through organising a series of seminars and workshops, students could strengthen their innovative knowledge in understanding the latest concepts and applications of digital transformation. To serve the community, secondary school students and industry practitioners will be invited to attend VR workshops to explore and experience the latest VR technology.

SPEED and HKCC strive to provide high quality education to enhance student learning and engagement. Upon the implementation of the VR systems, over 5,200 students in 24 programmes (i.e., marketing, logistics, human resources, health services, and tourism and hospitality) will be able to receive immersive VR learning experience and 100 teaching staff will enhance teaching deliveries at SPEED and HKCC. Apart from learning and understanding concepts and theories in the traditional setting of lectures, with the VR facilities, students will be able to apply the concepts, making choices (i.e., analysis) and evaluate the outcomes in VR simulations. The VR facilities will definitely contribute to helping build a solid foundation for student effective learning (Pantelidis, 2010). The objectives of this theme-based project are as follows:

  1. To develop VR systems for SPEED and HKCC students of business and tourism-related programmes;
  2. To design and develop effective learning and teaching VR contents for business and tourismrelated subjects;
  3. To deliver interactive and immersive learning experience using VR systems;
  4. To arrange training workshops to teaching staff on the implementation of VR technology;
  5. To organise a series of innovative seminars/ workshops on digitalisation in business and tourism contexts for both students and teachers;
  6. To coordinate VR visits workshops for secondary school students and industry practitioners to acquire the knowledge of the latest VR technology.

Project Sustainability

To achieve project sustainability, SPEED and HKCC will devote to allocating resources for the continuing operation of the immersive VR systems and contents.

  • Further development of VR teaching materials: the immersive VR systems will be extended and equipped with more VR contents in other disciplines, such as engineering, media arts and social sciences.
  • Creating synergy in VR content development with other local self-financed institutions: sharing sessions with others self-financed institutions with similar systems will be organised to exchange ideas on teaching and learning in order to bring immersive VR utilisation to the next level. VR kits/ contents will be shared with other self-financing institutions upon request in order to create synergy among other local self-financed institutions.

Past Events

Speaker:
Dr Markus Vanharanta

Overseas Academic Programme Director,
Assistant Professor in Marketing,
University College Dublin

Please click here for more details.

For enquiries, please contact 3746 0065 or qessvr@speed-polyu.edu.hk

Speaker:
Dr Man-lai CHEUNG

Assistant Professor, Department of Marketing,
The Hang Sang University of Hong Kong

Please click here for more details.

For enquiries, please contact 3746 0065 or qessvr@speed-polyu.edu.hk

Speaker:
Dr KWOK, Pak Ki Alex

iFREE Group Innovation and Research Centre,
Department of Applied Data Science,
Hong Kong Shue Yan University

Please click here for more details.

For enquiries, please contact 3746 0065 or qessvr@speed-polyu.edu.hk

Speaker:
Dr Peter NG

Assistant Professor
Department of Computing and Department of Rehabilitation Sciences  
The Hong Kong Polytechnic University

Please click here for more details.

For enquiries, please contact 3746 0065 or qessvr@speed-polyu.edu.hk

CPCE VR Lab Visit:
Exploring the Virtual Reality (VR) for Enhancing Teaching Experience

For enquiries, please contact 3746 0065 or qessvr@speed-polyu.edu.hk

Speaker:
Ms Cindy Choi

Chairperson of Association for
Geoconservation, Hong Kong
(AGHK)

For enquiries, please contact 3746 0065 or qessvr@speed-polyu.edu.hk

Speaker:
Mr Lucas Leung

Founder
TraVR HK Limited

For enquiries, please contact 3746 0065 or qessvr@speed-polyu.edu.hk

Contact

Address:
S1408, 14th Floor, PolyU West Kowloon Campus,
9 Hoi Ting Road,
Yau Ma Tei, Kowloon,
Hong Kong
Email: qessvr@speed-polyu.edu.hk
Hotline: (852) 3746-0065

Useful Website

Acknowledgment: This project is fully funded by the Quality Enhancement Support Scheme [Project: Development of Virtual Reality (VR) Systems for Business and Tourism Education (T01/QESS/2021)].